πClass 10 Science β Chapter: Light β Reflection and Refraction Notes
π¦ Introduction to Light
-
Light is a form of energy that enables us to see objects.
-
It travels in a straight line and at a speed of 3 Γ 10βΈ m/s in vacuum.
π Reflection of Light
-
Reflection is the bouncing back of light from a smooth surface.
Laws of Reflection:
-
Angle of incidence = Angle of reflection.
-
Incident ray, reflected ray, and normal lie on the same plane.
Types of Reflection:
Type | Description | Example |
---|---|---|
Regular Reflection | From smooth surface | Plane mirror |
Diffused Reflection | From rough surface | Wall, paper |
Image Formed by Plane Mirror:
-
Virtual and erect
-
Same size as object
-
Laterally inverted
-
Same distance behind the mirror
Example: Image of a candle in a plane mirror appears same-sized and upright.
π Spherical Mirrors
-
Part of a hollow sphere with a reflecting surface.
Types:
Mirror Type | Reflecting Surface |
---|---|
Concave | Inward curved surface |
Convex | Outward curved surface |
Important Terms:
Term | Description |
---|---|
Pole (P) | Centre of mirror’s surface |
Center of Curvature (C) | Centre of the sphere |
Focus (F) | Point where rays converge/diverge after reflection |
Radius of Curvature (R) | Distance between P and C |
Principal Axis | Line joining P and C |
Rules for Ray Diagram (Concave Mirror):
-
Ray parallel to axis β passes through F.
-
Ray through F β reflects parallel to axis.
-
Ray through C β reflects back along the same path.
Image Formation by Concave Mirror:
Position of Object | Nature of Image | Size | Example |
---|---|---|---|
At infinity | Real, inverted, at focus | Highly diminished | Solar cooker |
Beyond C | Real, inverted, between F & C | Diminished | Torch, headlights |
Between F and P | Virtual, erect, magnified | Enlarged | Makeup mirror |
π Refraction of Light
-
Refraction is the bending of light as it passes from one medium to another.
Laws of Refraction:
-
Incident ray, refracted ray, and normal lie in the same plane.
-
Ratio of sine of angle of incidence to sine of angle of refraction is constant. (Snellβs Law):
-
sin i / sin r = constant = refractive index (n)
-
Refractive Index (n):
-
n = speed of light in vacuum / speed of light in medium
Example: Light bends towards the normal when it enters glass from air.
π Lenses
-
Transparent material bounded by two curved surfaces.
Types:
Lens Type | Description | Example |
---|---|---|
Convex | Thicker at the center | Magnifying glass |
Concave | Thinner at the center | Spectacles (myopia) |
Image Formation by Convex Lens:
Object Position | Image Position | Nature of Image |
---|---|---|
Beyond 2F | Between F and 2F | Real, inverted, diminished |
At 2F | At 2F | Real, inverted, same size |
Between F and O | Behind the lens | Virtual, erect, magnified |
π£ Lens Formula and Mirror Formula
-
Mirror Formula: 1/f = 1/v + 1/u
-
Lens Formula: 1/f = 1/v β 1/u
Where:
-
f = focal length
-
v = image distance
-
u = object distance
Sign Conventions (New Cartesian System):
-
All distances measured from the pole or optical center.
-
Left side: negative; right side: positive
-
Above principal axis: positive; below: negative
Magnification (m):
-
m = height of image / height of object = v/u (for mirrors)
-
m = v/u (for lenses)
Example:
-
A concave mirror forms an image 10 cm in front of it of an object placed 30 cm away. f = ?
1/f = 1/v + 1/u = 1/(-10) + 1/(-30) = -1/10 -1/30 = -4/30 β f = -7.5 cm